PickType

Description

Enum for different types of Picks and Pointers.

Supported Script Types: Interface Scripts • Client Entity Scripts • Avatar Scripts

Properties

Name Type Summary
Ray number Ray picks intersect a ray with the nearest object in front of them, along a given direction.
Stylus number Stylus picks provide "tapping" functionality on/into flat surfaces.
Parabola number Parabola picks intersect a parabola with the nearest object in front of them, with a given initial velocity and acceleration.
Collision number Collision picks intersect a collision volume with avatars and entities that have collisions.